research (Research Course ID or 'all') - Technology from a specific research space is explored and all technologies are researched.
research_on_icon_click - Technology is researched, if you click on the Technology Tree icon.
reload supply (relsup) - Start new replenishment systems.
threat (amount of threat) - Display the threat level of a player or increase the same.
time - Display the current time.
version - Display the current version of the game.
debug_zoom - Zoom into the game.
nextsong - Move to next song in the soundtrack list.
nopausetext - Pause banner is displayed or hidden - suitable for screenshots.
resign - The player will be logged out of Hearts of Iron 4
particle_editor - The particle editor opens.
massconquer (massc) - The mass Conquest tool opens.
deltat (speed factor) - Animation speed is changed by the specified value.
goto_province (Province ID) - The view to the specified province is centered.
goto_state (State ID) - The view on the given state is centered.
Debug
debug_tactics - Debug tooltips tactics are displayed or hidden.
debug_events - A count of events is started.
debug_diploactions - A census of diplomatic actions is started.
debug_smooth - Turn Frame Smoothing on or off.
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debug_water - Turn water on or off.
debug_trees - Turn on or off the trees.
debug_sky - Turn the sky on or off.
debug_nogui - Turn the graphical user interface on or off.
debug_lockcamera - Turn the camera fixing on or off.
debug_achievements_clear - Delete all user statistics and achievements.
Other Cheats / Commands
ai - Turn AI on or off.
ai_invasion - Turn fleet Invasion AI on or off.
ai_accept(yesman) - The automatic acceptance of AI diplomacy is on or off.
fow(debug_fow) (province-ID Optional) - The fog of war in a province and generally on or off.
collision(debug_collision) - The debug display normal values and collisions on or off.
fronts - Foreign fronts are shown or hidden.
traderoutes - Trade routes are displayed or hidden.
poll - Valid events are retrieved.
winwars - In all wars, the maximum war points are allocated.
deleteallunits(DELALL) - All armies and navies of the countries indicated to be destroyed.
theatersrebuild(trebuild) - All commands are deleted and rebuilt applications.
allowdiplo(adiplo,nocb) - Regardless of the rules, all the diplomatic actions are allowed.
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observe(spectator) - Your controls no land and observed what happened.
teleport(tp) (province-ID) - Select armies or ships to be teleported to the specified province.
spawn (subunit-Typ) (province-ID) (Menge) - Spawn any unit in the specified province.
moveunit (units-ID) (Provinz-ID) - Move the specified unit in a desired province.
annex (Country code of the destination country) -Annexation is recognized and the specified country is annexed.
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whitepeace(wp) (country codes) - White peace is enforced with the specified countries.
debug_nuking - Allow the use of nuclear weapons without testing conditions.
tag (country codes) - Change the symbol to a different country.
instant_prepare - Fleet invasion is prepared immediately.
event (Event-ID) (Country code of the destination country) - Execute the specified event.
testevent (event-ID) (Character-ID) - Test an event without triggering it.
weather - Turn simulation of the weather on or off.
reloadweather (Random placement) - The weather is recharged and random weather conditions are generated.
setowner (country codes) (Federal State-ID) - Specify the owner of the selected state.
setcontroller (country codes) (Province-ID) - The chancellor of the selected province is determined.
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